Uniform regions (solid backgrounds, smooth gradients) get stored as large blocks. Detailed regions (edges, textures) get subdivided into smaller blocks. You end up with a compressed representation that preserves detail where it exists and simplifies where it can.
override fun encode(writer: ReverseProtoWriter, `value`: KAccount) {//省略}
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63-летняя Деми Мур вышла в свет с неожиданной стрижкой17:54